RVK Manager script


This is a script to transfer Relative Vertex Keys from a Blender Object to another. Blender is the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback.


The author of the script is Carlos López Yrigaray (aka Klopes, currently working at LSLuz) and it belongs to Imathon Limited. It is distributed free under the GNU General Public License v.2. You may distribute and use as long as you always mention both the author and the owner of the original code.


The layout of the script is a window in the Blender GUI with buttons for each of the actions described above.

script Imathon



The script transfers up to 64 relative vertex keys (rvk) from an active Blender Object in a given .blend file to another alien Object imported into the .blend file.


The alien Object has to have the same number of geometric vertices as the active one. The alien Object keeps the uvmapping after importing the rvks from the active Object. The script can also link different Meshes into a single Object. The former become all linked to the original single Mesh as rvks.


Each rvk may be a mesh or texture relative morph of the object. The rvks can also be deleted. The script also imports the exposure sheet of an animation program in an xml format by assigning an IPO to each rvk with the same animation keyframes and interpolation curves.


The script written in Python language version 2.3, interpreted by Blender version 2.36. This is the script: RVK_Manager.py. You will need to remove the extension '.txt' before placing the script in your Blender folder.


The documentation can be found in Spanish: RVK_Manager.pdf


Creative Commons License
This work is licensed under a Creative Commons Attribution 2.5 License.
http://www.archive.org/details/RVK_Manager_script_for_Blender_Documentation